Re: Small Ships--Why?
From: "Peter C" <petrov_101@h...>
Date: Fri, 22 Jun 2001 16:38:46 -0000
Subject: Re: Small Ships--Why?
>From: "Galen Thies" <fldmrshl@hotmail.com>
>
>To the Wise and Venerable list,
>
>
>My group has been having discussions as of late regarding the
usefulness of
>smaller vessels (10 to 50 mass)
<SNIP>
>They seem to get smoked well before any beam weapons they are armed
with
>fire. Their increased manuverability seems to have little impact on
>increasing their survivability. It may simply be a function of my play
>group's lack of experience but larger ships seem to be the way to go.
In a
>design-your-own environment or in the Fleet Book fleets, would small
ships
>have a role in your fleet in one-off games?
>
I added a house rule that extends the lifespan of "high-thrust" ships.
Thrust 6-7 ships are more difficult to hit.
Attacker receives a -1 penalty to die roll.
Thrust 8 ships are really difficult to hit.
Attacker receives a -2 penalty to die roll.
Note: A roll of a 6 ALWAYS hits.
I've been playing with this house rule for years and it seems to do the
trick.
Pete
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