RE: [FT] Unpredictable AI
From: "Bell, Brian K (Contractor)" <Brian.Bell@d...>
Date: Thu, 21 Jun 2001 11:02:12 -0400
Subject: RE: [FT] Unpredictable AI
> -----Original Message-----
> From: David Griffin [SMTP:carbon_dragon@yahoo.com]
> Sent: Thursday, June 21, 2001 10:14 AM
> To: gzg-l@csua.berkeley.edu
> Subject: Re: [FT] Unpredictable AI
>
>
> You could say the same thing about launching a
> AI drone. Ok drone, you say, go to these coordinates
> and shoot down any enemy planes. You made the
> decision, but now you're out of the loop. The drone
> will be making the decisions from then on.
-----End Original Message----
True. But most fighter missions are MUCH more complex.
Cruise Missile Decisions:
- Am I at target (GPS)?
- No. Flight logic to get there
- Yes. Explode.
or
- Am I in suspected target area?
- No. Use flight logic to ge there.
- Yes. Is target present (Image Guidance)?
- Yes. Terminal Guideance and explode.
- No. Continue Searching or Select secondary target:
- Continue. Short delay and repeat
- Secondary. Is seconday present?
- Yes. Terminal Guidance and explode.
- No. Short Delay and repeat.
To start with lets look at standard FT situations:
Assumptions:
- You are at war, so there is no doubt if it should fire on an
identified
enemy
- You know that there are hostiles in the area and they are closing on
you
or you are closing on them.
Decisions:
- Screen a friendly ship or attack
- If screen, which ship
- Screen from fighter, missile, or plasma
- Which of that type (full group, partial group, size of plasma)
- If attack, what type of target fighter, missile, plasma, ship
- Is potential target friend, foe, or neutral
- If Fighter, Which fighter group? Close fighter, far fighter,
fighter
attacking ship, fighter attacking fighter, fighter attacking missile,
fighter attacking plasma, full group, partial group, type of fighter
group
- If Missile, which missile set? Close missile, far missile, full
group,
partial group?
- If Ship, which ship? Near, far, large, small, attacking,
loitering,
retreating, ADFC carring, etc.
- Has another fighter group selected the same target?
- If yes, attack same target?
- If no, select secondary target
Now add in to the mix:
- Diplomatic situations
- Cold War Setting
- Peacekeeping Missions (enemy uncertain)
- Peacetime Patrols
- Commerce/Convoy protection
- Interdiction Duty