Re: [FT] Campaign vs Scenario Game Balance
From: Roger Books <books@m...>
Date: Thu, 14 Jun 2001 15:52:08 -0400 (EDT)
Subject: Re: [FT] Campaign vs Scenario Game Balance
As far as I can tell the only real difference between campaign
play and scenario play is in a campaign you have a pretty good
idea of what your opponent is going to be bringing to the
table. Sure, she can pay the penalties and bring in a brand
new class of ship, but it isn't going to be a fleet you aren't
expecting.
So, the probing battles determine your opponent is carrier
heavy. Refits occur, you lose weapons and add PDS's. The
game runs on.
In a scenario often you have no clue about your opponents
ships unless you are playing FB-only ships.
How would I correct this? Pretty easy for a ref. Both
sides show up with ships. You hand a copy of all SSDs
to everyone involved. Both sides are then allowed to
make mods totalling no more than, say, 15% on the
existing ships.