Re: [FT] JTLs Genre fighters
From: Michael Llaneza <maserati@s...>
Date: Wed, 6 Jun 2001 23:01 -0700
Subject: Re: [FT] JTLs Genre fighters
I base more of my assumptions about Star Wars fighters on the X-Wing
series (well worth playing btw). TIE fighters are very fragile, but can
rip an X-Wing apart in short order - head on passes are tempting, but a
group of three will kill you.
On a personal note, I just beat the defector mission in X-Wing Alliance.
On my 30th try. One of the nice things about Alliance is that your
wingmen actually shoot things down, the bad side is that the Imperials
benefit from the same AI. "We" managed to kill the entire fighter group
from a Star Destroyer.
> ------------ Original Message -----------
> From: K.H.Ranitzsch <KH.Ranitzsch@t-online.de>
> Date: Thu, 7 Jun 2001 07:22:46 +0200
>
> > --- Richard and Emily Bell <rlbell@sympatico.ca>
> > > > STARWARS:
> > >
> > > [terrible aspersions against imperial fighters and
> > > pilots deleted]
> > >
> > > You have made the terrible mistake of confusing the
> > > imperials inability to hit and kill named characters
> > with an inabilty to hit anything at all. ...
>
> > I used the death star as the guide; to make things
> > come out right the approx. 700 death star fighters
> > were assigned 100 to each of the six arcs, with
> > 100 in reserve.
> > The 32 rebel fighters were divided 9 to the
> > death star assault and the remainder providing
> > cover to the assault force.
> > The 23 rebel covering fighters must destroy
> > 94 imperial fighters leaving 6 to attack the
> > assault force.
> > The was I presented the fighters allows this
> > to happen, or be reasonably close.
> > XXX
>
> It's not exactly as if the Imperial fighters form a wall through which
the
> Rebels must batter through. It's enough if the escorts engage enough
of
> the
> interceptors to allow the bombers in the confusion to slip through to
> their
> targets. So 23 rebel fighters don't have to be the equal of 100 TIE
for
> the
> above operation
>
> Greetings
> Karl Heinz
>