Re: FT-Fighters and launch bays
From: Roger Books <books@m...>
Date: Wed, 6 Jun 2001 10:30:48 -0400 (EDT)
Subject: Re: FT-Fighters and launch bays
On 6-Jun-01 at 10:20, David Reeves (davidar@nortelnetworks.com) wrote:
>
> sorry this is late in the discussion -- one downside to digest
format....
>
> small correction:
> in the B5 show ships are not "all launch at one time", but phased.
the B5W
> game also has per-turn launch limitations as well, especially the
carrier
> hulls.
>
You are saying that they don't have all fighters launched in under 30
seconds? In FT terms this is "all at one time".
I know this is going to sound odd, and should be tempered with
what you want in the game, but lauching fighters in space is a
simple task. Basicly you open their launching area to space
and they fly off. "Realisticly" there would be no 15 minute delays
in having all your fighters off and running. There is no
catapult to wait on. Of course this is tempered by the "realism" of
your chosen universe. In HH LACs are out immediately. In
Battlestar Galactica they seem to have cataputs so you may have a
delay.
Roger