Re: FT-MT missiles
From: Beth Fulton <beth.fulton@m...>
Date: Tue, 15 May 2001 17:31:42 +1000
Subject: Re: FT-MT missiles
G'day Bif,
>What I`m trying to do is a way you
>can send missiles in at high velocity,
>but the turning circle of the missile
>at high speed is limited. With a 12 mu
>radius circle, the turning rate would
>be very limited only at high speed.
OK coming from a vector point of view this is still not going to work. A
player worth their salt will come in with enough speed that they can get
the missiles in amongst you on the turn they're shot so the manoeuvre
circle (though a sound idea) isn't going to be enough to compensate for
the
"I shot my missiles before you can shoot me" problem. That's why I think
if
missiles etc are to have a vector component there's going to have to be
degradation of lock on with higher velocities (whether a reduce chance
of
being effective or much smaller attack range or divergence/scatter).
Cheers
Beth
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Elizabeth Fulton
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