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[FT] Simultaneous Fire

From: David Griffin <carbon_dragon@y...>
Date: Thu, 10 May 2001 06:28:21 -0700 (PDT)
Subject: [FT] Simultaneous Fire

Maybe I've mentioned this before, but our experiments
continue to be pretty successful. Any chance that
this sort of thing might become the standard?

We've been doing occasional experiments in my group
with simultaneous fire. Most people like it, though
some don't. Basically what we do is the same as we
always have up to the time where the first ship 
would fire. We then allocate dice to represent our
weapons and lay it next to our target. We all do this
at once. When everyone is allocated, we resolve the
fire in any order, just noting the number of damage
points on the ship SSD but not allocating damage. 
Then at the end of the turn, we allocate damage, take
our threshholds, do repairs and go onto the next turn.

Threshholds tend to be more severe in this system,
and so we sometimes only use the number on the
appropriate line rather than the -1 per additional
threshhold indicated by the rules.

With large battles it gets a bit unwieldy, but 
then you can just use a dice to indicate where
ALL the fire from a particular ship is going, or
perhaps a counter indicating the ship. With
small battles, things go fast. With simultaneous
fire, every ship gets a chance to fire too.

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