Re: Stepped squad casualties in SG2
From: Tony Francis <tony.francis@k...>
Date: Mon, 23 Apr 2001 17:06:35 +0100
Subject: Re: Stepped squad casualties in SG2
Andy Cowell wrote:
>
> In message <20010423153601.4020.cpmta@c001.zsm.cp.net>,
agoodall@canada.com wri
> tes:
> >
> > Now I have a number of additional figures and I'm going to base them
> > in a different way. I'm either going to base them all individually,
> > or base a few two to a stand, and the rest individually. As
> > casualties acrue, I will exchange a 3 figure base for the suitable
> > number if individual or two-to-a-base figures.
>
> I hadn't thought of that. That would certainly be nice if you
> maintained individual casulaties, although it does increase the
> modelling work-- you need not just riflemen casualty stands, but also
> casualty stands for your specialists and leaders.
>
> Still, my preference would be some mechanism that allows me to simply
> remove a particular stand.
How about something along the lines of :
When allocating hits amongst the squad, allocate by stand rather than by
figure. Calculate number of effective hits (eg ones that cause
casualties) as normal.
If a stand receives casualties (WIA or KIA) equivalent to half the
number of figures on the stand or more, then remove the stand. Otherwise
ignore the fire results.
Comments ?
-----------------------------
Tony Francis
Senior Software Engineer