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Re: [FT] WotW #7 Holofields

From: Charles Taylor <charles.taylor@c...>
Date: Mon, 09 Apr 2001 19:19:50 +0100
Subject: Re: [FT] WotW #7 Holofields

In message
<6B3C0EEAB4FED3119F5F009027DC5E9E01D72FD5@spacemsg3.jhuapl.edu>
	  "Izenberg, Noam" <Noam.Izenberg@jhuapl.edu> wrote:

[snip]
> Holofield (T) [Aaron Teske] (Spacefleet converstion page) 
> 
> Holofields make all rolls to hit an equipped ship subtract 1 from the
number
> rolled, but do not affect the damage
> caused by the attack. For example, if a standard pulse torpedo is
fired on a
> ship 15" away, the torpedo usually
> hits on a 4+. If the target has holofields, the torpedo needs a 5+ to
hit.
> Against salvo missiles, one less missile
> will target the Holofield-equipped ship from each salvo. Holofields
> effectively count as level 1 screens against
> beam weapons. Only one Holofield may be installed on a ship. A
Holofield
> takes up 4 MASS, or 7% of the ship's
> MASS, whichever is greater, and costs 3 points per MASS of the field. 
> 
> Comments: 
> (Oerjan) Better than the other Holofield (SB) variant. 
> 
> 
> Noam
> ---

Further thoughts and queries - Does it have any adverse effect on the
firing of the ships own weapons? (probably not).

The restriction of only one per ship is probably not necessary - just
state that they are not cumulative.
However, are they cumulative with screens or vapour shrouds - I'd say
NO, just for the sake of simplicity!

MASS and COST - well, as written it has the protective power of a
level 1 screen against beam-type weapons, it also protects against
k-guns, lance pods, and pulse torpedoes, and provides some protection
from Salvo Missiles.
However, unlike a level 1 screen it provides no defence from Plasma
Bolts (not actually stated, but from the PSB I'd say that it would not
provide any protection).

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