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Re: Customized Sa'Vasku

From: Beth Fulton <beth.fulton@m...>
Date: Sat, 31 Mar 2001 11:06:26 +1000
Subject: Re: Customized Sa'Vasku

G'day John,

 >I would enter the board and start the Jump cycle,
 >suffer the one turn of fire, and then arrive at
 >selected locations within weapons range.   Just
 >take the chance for the misjump, it is certainly
 >better than four turns of fire from the 'monster'.

Yep that's definitely another option. Must admit I didn't think of that 
because we don't allow mid game jumps except in scenario specific cases.
In 
the few cases we've had some one jump in at the start of the game or
some 
time in they've also been "dazed" for a turn or two, so that wouldn't
help 
either.

But that's just the way we play ;)

Cheers

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