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Re: WotD Laser Targeting

From: "Mike J." <pmj6@y...>
Date: Fri, 30 Mar 2001 13:53:33 -0800 (PST)
Subject: Re: WotD Laser Targeting


--- Jaime Tiampo <fugu@spikyfishthing.com> wrote:
> Oerjan Ohlson wrote:
> 
> > Today's laser warners, ie the ones included in the
> ECM suites of many
> > of today's modern MBTs, are pretty good at
> detecting both that you're
> > being lazed and the general direction the beam
> comes from. Accurate
> > enough to lay a smoke screen to cut the beam
> before the missile arrives
> > unless the missile is almost at the target when
> the beam is switched
> > on; maybe also accurate enough to send a couple of
> HE grenades towards
> > the beam source.
> > 
> > I very much doubt that future laser warners are
> going to be less
> > efficient.
> > 
> > So yes, someone painting a tank *is* pretty much
> saying "shoot me" in
> > neon letters :-/
> 
> Ok then, how would you model this in game terms? It
> sounds pretty much
> as I thought a laser designator would have in the
> way of draw backs.
> 
> Jaime

I think it is already being modelled by the ECM
systems, which can be assumed to comprise all types of
passive defenses.

Mike J.

=====
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http://www.geocities.com/Area51/Rampart/1966/

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