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RE: (FT) Point Value for Hulls

From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Thu, 29 Mar 2001 09:25:21 +1000
Subject: RE: (FT) Point Value for Hulls

Change your games to simultaneous firing; should solve the problem
easily.

Neath Southern Skies -http://home.pacific.net.au/~southernskies/
[MKW2] Admiral Peter Rollins - Task Force Zulu-Beta
[Firestorm] Battletech PBeM GM

> -----Original Message-----
> From: Shawn M Mininger [SMTP:smininger@yahoo.com]
> Sent: Thursday, March 29, 2001 3:52 AM
> 
> Then we roll initiative to see who fires when.  
> 
> Here's the problem.  Even if I win initiative, I fire
> ONE of my ships, for maybe 10% of my total
> firepower.....then it's his turn....he can fire 100%


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