Prev: Re: Replies to a variety of posts... cause I'm lazy.... Next: Alien Infantry

RE: Possible grav interpretation Re: AAR UN incursion turned back

From: "Brian Bell" <bkb@b...>
Date: Fri, 23 Mar 2001 21:22:34 -0500
Subject: RE: Possible grav interpretation Re: AAR UN incursion turned back

It depends if you are playing cinematic or vector.

If playing cinematic, I would agree (for simplicity's sake), that it
would
not change the heading. Gravity pulls at the whole ship, not just the
nose,
so it would not turn the ship, just draw it towards the planet.

If playing vector, I may disagree. Part of it is semantics. If by
heading,
he means facing (the direction the nose of the ship is pointing), I
would
agree. If heading means course, I would disagree. The couse should be
figured from the starting point to the final end point (after all
adjustments).

---
Brian Bell
bkb@beol.net
ICQ: 12848051
AIM: Rlyehable
The Full Thrust Ship Registry:
http://www.ftsr.org
---

-----Original Message-----
From: owner-gzg-l@lists.CSUA.Berkeley.EDU
[mailto:owner-gzg-l@lists.CSUA.Berkeley.EDU]On Behalf Of devans@uneb.edu
Sent: Friday, March 23, 2001 6:33 PM
To: gzg-l@csua.berkeley.edu
Subject: Possible grav interpretation Re: AAR UN incursion turned back

***
> Planet gravity 2" out to 6" 1" out to 12" directly towards planet
doesn't
> change heading

Please explain.  Thanks.
***

Does moving the ship 2 MU's towards the planet when within 6 MU's, and
moving 1MU when between 6 and 12 MU's, but not changing the ship's
heading,
make sense? It's the way I interpreted the sentence, but I have to admit
I
haven't tried plotting any turns using the convention.

(Just butting my nose in if he can't answer right away.)

The_Beast


Prev: Re: Replies to a variety of posts... cause I'm lazy.... Next: Alien Infantry