Prev: Re: GZG-ECC IV AAR's Next: Re: GZG-ECC IV AAR's

Re: GZG-ECC IV AAR's

From: "Laserlight" <laserlight@q...>
Date: Mon, 5 Mar 2001 18:30:39 -0800
Subject: Re: GZG-ECC IV AAR's

> Lethality could be easily changed by simply adding extra Impact die
for
> grenades (3d12 taking the highest should take out everyone in
range).

and the same for the armor, that way a gang of punks with pistols
can't run around knocking off Power Armor troops.

(says the owner of a PA troop, recently deceased)


Prev: Re: GZG-ECC IV AAR's Next: Re: GZG-ECC IV AAR's