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GenCon 2001 Full Thrust Tourney

From: Sean Bayan Schoonmaker <s_schoon@p...>
Date: Tue, 13 Feb 2001 20:33:47 -0800
Subject: GenCon 2001 Full Thrust Tourney

For those who plan on attending:

The tourney is a 6 hour time slot this year (as opposed to last 
year's 8), so even though the format is essentially the same, a few 
things will be different.

Each game will be 50 minutes with the limit strictly enforced. Thus 
aggressive play will reap rewards.

Two qualifying rounds (so everyone will get at least 2 games). The 
scores from these rounds will determine who makes the initial 
brackets. Scores will be used to determine seeding on the brackets as 
well. There is room for 16 players in the initial brackets, so it's 
conceivably possible that everyone will get into the brackets if 
turnout is less than 16.

These 2 rounds will use either pre-generated FB1 fleets, or FB1 
fleets of the player's own design (design rules will follow soon).

All play within the brackets will make use of identical fleets on 
both sides of the table. Thus the skill of the individual will be 
emphasized over point shaving or "the ideal fleet builder." These 
fleets will not be revealed until the time of the game. (In other 
words you can't go off and practice with them now.)

The "surprise" fleets of the brackets will also ensure that no one 
plays the same fleet 6 times running, and gets bored to tears 
reliving 1 game over and over again 6 times.

PS - I'd like to post this to the web somewhere so non-listers can 
see what's going on as well. Any volunteers who can write HTML (to 


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