RE: [FT] Gothic Conversion
From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Wed, 7 Feb 2001 11:53:01 +1100
Subject: RE: [FT] Gothic Conversion
Welcome to the list.
The EFSB beam weapons are fatal. Way beyond the damage of BFG lances.
There's several versions floating around; check out Skunkworks on the
webring (address was listed several days ago) or my own site below.
Minbari jammer is not covered in FB2; you'd be best look at the Babylon
Shipbuilders guild (you can find links off the UFTWWWP, check webring
again). I haven't touched EFSB since 97, when I converted it to FT2.
FT3 & FB3 are forthcoming products; they'll be out sometime this
millenium
(Jon keeps telling us "They're ready when they're ready & not before.")
If you've got FB1/2, this supersedes most of the MT stuff, except for
exotics like capital ship missiles, cloaking fields, reflex fields and a
few
other genre specific things.
Neath Southern Skies -http://home.pacific.net.au/~southernskies/
[MKW2] Admiral Peter Rollins - Task Force Zulu-Beta
[Firestorm] Battletech PBeM GM
> -----Original Message-----
> From: stranger [SMTP:stranger@cvn.net]
> Sent: Wednesday, February 07, 2001 11:31 AM
>
> The first is the Lance. I had thought to model it kinda like the
> continuous
> beams in Babylon 5, but unfortunately, I can't find a copy of the
> Earthforce
> Sourcebook, nor can I find conversion rules that allow me to convert
to
> Fleetbook standards.
>
> Next, is the eldar. How to point cost their Holo-Fields? I like the
> Concept of the Minbari Jammer, but again, I'm lacking Fleet Book
> construction rules.
>
> Being fairly new to Full Thrust, I'm also not gifted with one of the
rare
> copies of More Thrust. I have seen reference to a FB3, or even FT3,
but
> wonder if this is myth, or soon to be. It seems I am missing some of
the
> rules. Is there any way to get the missing information, or better
yet, a