RE: Questions on cloaking
From: "Bell, Brian K (Contractor)" <Brian.Bell@d...>
Date: Tue, 16 Jan 2001 10:21:43 -0500
Subject: RE: Questions on cloaking
I had some cloaking rules to simulate submarine warfare. They could
> -----Original Message-----
> From: Pat Connaughton [SMTP:firstname.lastname@example.org]
> Sent: Sunday, January 14, 2001 2:24 PM
> To: email@example.com
> Subject: Questions on cloaking
> Our group got together last night and we're working to
> put together a game at our local store. One of the topics
> that was bruited about was the use of cloaking fields.
> One of our guys just watched a couple of the Star Trek
> movies from his collection and it came up in conversation.
> What house rules or variants had the 'list come up with?
> Our take is that there need to be a few mods on each side for
> pro and con. Some greater chance of scan locating the
> cloaked object perhaps? Maybe some flexibility for
> movement or direction chances when cloaked?
> We all agree that cloaked vessels cannot fire or
> drop any sort of mine or small craft while cloaked.
> Please advise, Gentle Sirs (and Ma'm).
> Awaiting you replies....err, wisdom.
> Pat Connaughton
> e-mail - firstname.lastname@example.org
> homepage - www.home.earthink.net/~ptconn
> ICQ # 2535086
> "Let joy be unconfined. Let there be dancing in the streets,
> drinking in the saloons, and necking in the parlor."
> --Groucho Marx (as Otis Driftwood)
> "A Night At the Opera"
> ----- Original Message -----
> From: Sean Bayan Schoonmaker <email@example.com>
> To: <firstname.lastname@example.org>
> Sent: Saturday, January 13, 2001 12:45 PM
> Subject: Re: [FT] Asteroid Collisions
> > >I would suggest going for an 'avoidance' roll.
> > I was going to avoid that whole can of worms and just say that the
> > collision had already occurred. I'm just looking at damage.
> > Schoon