Re: strike the colors rule
From: GBailey@a...
Date: Tue, 2 Jan 2001 17:43:12 EST
Subject: Re: strike the colors rule
Things we can leave till FT3?
Campaigns
Ground Interface
Terrain
Debris
Striking colours (suggest a check every turn at last hull box and get
damaged - score must equal the number of hull boxes left, but a 6 always
fails)
No, no, a thousand times no. I hate this rule. This is not the wooden
ships and iron men era. How many ships "struck their colors" in
WW1 & WW2? And what do you mean "a 6 always fails"? That
they surrender on a 6? This would be way way too often. Our games
have had people flee when on the last roll of hull boxes and have a
working FTL drive, but this is at the player's discretion and not on a
fluke of a die roll. Make it a 2D6 possibility and I MAY accept it.
I'm glad it's optional because I ain't playing with it as is.
Glen