Re: First game of FT
From: Glenn M Wilson <triphibious@j...>
Date: Fri, 22 Dec 2000 11:24:36 EST
Subject: Re: First game of FT
On Fri, 22 Dec 2000 15:02:15 +0100 "Oerjan Ohlson"
<oerjan.ohlson@telia.com> writes:
>Glenn M Wilson wrote:
>
>>Pat gives you the copy of the ships you destroy in the game and I got
>>'kill credit' for the Kravak damaged ship that was a delaying decoy
>on
>>the right flank - an Arnold class HD with capability to hurt you if
>you
>>let it close with you, which I instinctively chose not to let occur.
>
>Uh... I thought the Kra'Vak were on *your* side?
>
>Regards,
>
>Oerjan Ohlson
>oerjan.ohlson@telia.com
>
>"Life is like a sewer.
> What you get out of it, depends on what you put into it."
>- Hen3ry
>
It was the "Kravak damaged" HD not a damaged Kravak ship. Sorry, I
thought it was clear. It was the 'delaying decoy' ship that broke off
the main fleet [that ganged up on the left wing BC/CE(2?)/DD task force
then (in part) pursued and destroyed the right wing BB/CE/DDx2 force.]
I
moved from middle to right flank close (*very close*) right echelon
element which I think allowed me to escape the last round fire only
(other then missile) lightly hit.
I don't fire on loyal allies. Especially ones who took hits screening
my
fleet. Too bad we couldn't make better use of his delaying/screening
action. I fear that the cruiser would have been KO'ed next round and
the
Capitol ship hunted to death by overwhelming numbers (we survivors were
deemed 'safe' as the main fleet was inbound to arrive shortly.)
Gracias, Glenn/Triphibious
You don't have to be French to be a 'frog', or even human!
Nektons - Real Marines!
Starguard, Dirtside 2, Full Thrust, Ratner's Space Marines,
Stellar Conflicts and Uprisings. Resistance is everything!
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Date: Fri, 22 Dec 2000 16:25:21 +0000
To: gzg-l@csua.berkeley.edu
From: Ground Zero Games <jon@gzg.com>
Subject: [OFFICIAL] Merry Christmas etc.....
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Happy Xmas and best wishes for the (proper) New Millennium to everyone
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Jon (GZG)