Re: [FT] SML magazines
From: "Alan and Carmel Brain" <aebrain@d...>
Date: Fri, 24 Nov 2000 22:35:51 +1100
Subject: Re: [FT] SML magazines
From: "Beth Fulton" <beth.fulton@marine.csiro.au>
> >a. Roll for magzaine only; if damaged,
> >all missiles in the magazine are lost
> >b. Roll for magazine only; if damaged,
> >magazine must be repaired, then
> >each missile must be repaired
> >c. Roll threshold for magazine and
> >each missile. Once magazine is
> >repaired, any undamaged missiles are available.
> >d. Roll threshold for magazine; if
> >damaged, the magazine itself need not
> >be repaired but each missile must be repaired to be usable.
> Unless I've misinterpreted I think you've missed an option. We roll
for
the
> magazine on a threshold check (rolling for individual missiles just
seemed
> to add to many rolls to what can be a long process in big games). If
the
> magazine is repaired then you get all the unused missiles back no
question.
The option we use is:
A hit KO's one missile (the one that got hit), and the magazine.
Magazine then can be repaired. Of course if that was the only missile
left,
tough.