Recoilless Rifle vs. IAVR vs. GMS
From: "Barclay, Tom" <tomb@b...>
Date: Thu, 23 Nov 2000 15:39:41 -0500
Subject: Recoilless Rifle vs. IAVR vs. GMS
In SG2 terms:
GMS: unlimited range, uses guidance, spoofable by ECM, impact D12*.
Ammo: Typically 1-4 shots.
Example: Javelin
IAVR: quality based range bands, uses FP D8 or D10, unspoofable, impact
D12*.
Ammo: Typically 1 shot. Some multi-shot variants have been suggested.
Example: LAW-80, RPG-18, M-72, Armburst, Panzerfaust
RR: ?
Ammo: Typically ? - How many Carl G rounds would a two man det carry?
Maybe
8?
Example: Bazooka, Carl Gustav, Panzershreck
I was wondering how people handled MAWs in SG2.
I thought perhaps use the 12" range ands of vehicle mounted weapons (or
a
doubled range bands like a sniper if using quality rangebands)? Impact
2D8*
(if you don't mind throwing in non-standard impact, otherwise D12*). FP
D10
(better sights than most IAVRs).
Is this at all reasonable? How does this match up to such weapons in
DS2?
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Thomas R. S. Barclay
Voice: (613) 722-3232 ext 349
e-mail: tomb@bitheads.com
Do not go where the path may lead,
go instead where there is no path
and leave a trail.
Ralph Waldo Emerson (1803-1882)
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