RE: [DS2][SG2] harmonizing spaces in vehicles
From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Wed, 18 Oct 2000 14:04:42 +1100
Subject: RE: [DS2][SG2] harmonizing spaces in vehicles
One thing to keep in mind for GMS/L, class-1 rfac etc is that they are
treated as a squad member when determining casualties (it has an armour
die
of d8). Check out the ground-mount rules (can't remember the page
number).
This sort of intimates that it would also take a crew space.
Neath Southern Skies -http://home.pacific.net.au/~southernskies/
[mkw] Admiral Peter Rollins; Task Force Zulu
[DitD] Captain Puppilier
> -----Original Message-----
> >Oerjan makes an interesting point about systems for specialist
elements
> >taking up space. They don't in SG2, but no one assumes you'll haul a
> GMS/L
> >with you I don't think. The precendent you could easily use is the
size
> it
> >is expected to take on a vehicle (2 space). This plus 2 crew would
equal
> 4
> >spaces and thus fit with DS/2. In fact, if you wanted a more
realistic
> crew
> >of 3, I'd think it would take 5 points.
> >
> >However, SAWs (as they are in SG2) wouldn't take extra space. An APSW
> >(tripod HMG or tripod AGL) might well take a space. A GMS/P?
Doubtful...
> >that could easily (well more or less) be carried by the infantry
trooper
> >without recourse to a separate space (IMO).
> >
> >I think the idea of using the following capacities for those that use
> both
> >games makes sense:
> > rifle/SAW gunner 1
> > PA 2
> > GMS/P gunner 1
> > GMS/L system 2 (I assume this would also be correct for
a
> >LAD)
> > Tripod HMG/AGL/APSW 1
> > Crew for GMS/L 3 guys @ 1 each
> > crew for HMG/AGL/APSW 3 guys @ 1 each
>