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RE: [DS2][SG2] harmonizing spaces in vehicles

From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Wed, 18 Oct 2000 14:04:42 +1100
Subject: RE: [DS2][SG2] harmonizing spaces in vehicles

One thing to keep in mind for GMS/L, class-1 rfac etc is that they are
treated as a squad member when determining casualties (it has an armour
die
of d8).  Check out the ground-mount rules (can't remember the page
number).
This sort of intimates that it would also take a crew space.

Neath Southern Skies -http://home.pacific.net.au/~southernskies/
[mkw] Admiral Peter Rollins; Task Force Zulu
[DitD] Captain Puppilier

> -----Original Message-----
> >Oerjan makes an interesting point about systems for specialist
elements
> >taking up space. They don't in SG2, but no one assumes you'll haul a
> GMS/L
> >with you I don't think. The precendent you could easily use is the
size
> it
> >is expected to take on a vehicle (2 space). This plus 2 crew would
equal
> 4
> >spaces and thus fit with DS/2. In fact, if you wanted a more
realistic
> crew
> >of 3, I'd think it would take 5 points.
> >
> >However, SAWs (as they are in SG2) wouldn't take extra space. An APSW
> >(tripod HMG or tripod AGL) might well take a space. A GMS/P?
Doubtful...
> >that could easily (well more or less) be carried by the infantry
trooper
> >without recourse to a separate space (IMO).
> >
> >I think the idea of using the following capacities for those that use
> both
> >games makes sense:
> >	rifle/SAW gunner	1
> >	PA			2
> >	GMS/P	gunner		1
> >	GMS/L system	2	(I assume this would also be correct for
a
> >LAD)
> >	Tripod HMG/AGL/APSW	1
> >	Crew for GMS/L	3 guys @ 1 each
> >	crew for HMG/AGL/APSW	3 guys @ 1 each
> 

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