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Re: Gencon UK 2000 Results

From: Allan Goodall <awg@s...>
Date: Wed, 06 Sep 2000 21:12:51 -0400
Subject: Re: Gencon UK 2000 Results

On Wed, 6 Sep 2000 20:08:22 +0100, "Paul Radford"

>Does the target card
>from C move to D? Thats a bit confusing but i hope you get the idea.
>Secondly, two players drew each other as targets. 

I think the problem is the random target selection. I suggest the
Write down the names of the players on cards (or use their GenCon
much as I assume you did. Draw the names one at a time at random and
them on a piece of paper. The first player on the list is the target of
second. The second is the target of the third, the third of the fourth,
The last person on the list is target of the first. Then, hand out the
appropriate target cards. This guarantees that two players won't be
their own
target until only the two of them are left.

If a target is destroyed, whatever ship was targeting the destroyed ship
its target card.

>It has been suggested that a GM allocates the target and the hunter of
>ship. That would solve the problem.

In my example it's still random.

>We had a mixed bag really and it was a little unusual. 

It sounds good, actually. Our first year I think we had 12 players. This
at 15, we had the most of any year, and we could have had 17. The
trouble is
that with a double elimination game, playing a complete novice can be a

As I posted in my own comments about GenCon in Milwaukee, evening things
up in
a double elimination tournament is difficult. I think I'm favouring a
"championship" and a "consolation" style of play, either with the
players playing for third place, or with 3 "championship" players
advancing to
the quarter finals and one "consolation" player. It makes that first
important, but doesn't eliminate a player simply due to a poor first

>On the way to winning the Fleet Action, i certainly didn't have an easy
>path. Round 1 Oerjan, Round 2 Paul Grogan, Round 3 The Andy's
(novice's) and
>finally Bryan Ash in the final!

Ouch! Could you have picked a more difficult path? *G*

>On the miniatures front, only 5 people Charles (2 fleets), Oerjan (2
>fleets), Paul (3 fleets), Bryan (1 fleet) and myself (2 fleets) had
>miniatures. Thus, unless anymore players came along with miniatures, we
>literally restricted to 10 fleets.

I feared this at our tournament, but it turned out we had more than

Allan Goodall
Goodall's Grotto:

"Surprisingly, when you throw two naked women with sex
toys into a living room full of drunken men, things 
always go bad." - Kyle Baker, "You Are Here"

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