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Re: [SG2] [FMA] EW Action? (was: Commo Chits)

From: Kevin Balentine <kevinbalentine@y...>
Date: Thu, 31 Aug 2000 14:38:58 -0700 (PDT)
Subject: Re: [SG2] [FMA] EW Action? (was: Commo Chits)

That's a great summary.  I'll be using this in the
next game EW plays a role.

--- Brian Bell <bkb@beol.net> wrote:
> Ok here is my take on it, taking into account the
> discussion that has been 
> presented:
> 
> 1) EW Unit must be activated to have the opportunity
> to get/refresh EW 
> chits. (p. 52)
> 
> 2) When an EW unit is activated, it may use an
> ACTION to engage the EW 
> equipment (and get 3 chits). If it does not do so,
> it has no EW chits for 
> that turn.
> 
> 3) It does NOT take an action to use the EW chits.
> 
> 4) EW chits do NOT accumulate from activation to
> activation. (Obvious, but 
> now stated)
> 
> 
> Suggestions:
> 
> 1) EW action does not require a reaction test.
> 
> 2) EW unit is NOT affected by supression. The EW
> action would seem to be 
> along the lines of difficulty/exposure as a Leader's
> Observe or Communicate 
> actions.
> 
> 
> Effects of the above:
> 1) EW teams would be split off into small unit teams
> (similar to sniper 
> teams), but usually remain in no-comm-roll-needed
> range of a command unit 
> (exceptions made for trying to find hidden units).
> 
> 1a) From the other thread about my SG
> misunderstanding, I would take it 
> that the Command squads are actually quite small
> (since the leader's 
> communication/reactivation actions would limit other
> options) but 
> surrounded in no-comm-roll-needed range by other
> supporting units.
> 
> 2) EW teams could perform a number of combined
> actions if stationary, but 
> would have to choose to use EW or do something else
> if it moves.
> 
> 3) EW units could be reactivated by Leaders for more
> EW chits. :-) This 
> would have to be done BEFORE a ECM/ECCM bid war
> starts as the communication 
> action would have to be finished before a
> reactivation action could be used.
> 
> 4) It provides an opportunity for a player to make
> another decision in when 
> in a turn to activate units. "Shall I activate a
> combat unit and hope that 
> they don't make a comm attempt before my next
> activation, or get the EW 
> chits now and use the combat unit my next
> activation".
> 
> 5) Provides a reason for the EW unit to NOT use the
> EW equipment (as was 
> suggested they may choose to do on page 52).
> 
> 
> Unsure how to handle:
> 
> 1) EW equipment on Vehicles. I would suggest the
> same way as for EW units. 
> I.e. it costs an action. A tank crew of 2 or 3 can't
> maneuver the tank, 
> fire effectivly, and find the frequency-hop pattern
> of the communications 
> you want to block all at the same time.
> 
> 
> 
> 
> 
> At 12:10 2000-08-31 -0700, you wrote:
> 
> >Okay, what's the "official" word? We seem to have
> two schools of thought:
> >
> >1) EW requires an action to activate.
> >2) EW does not require an action to activate, but
> can be made active or 
> >not active.
> >
> >I know where my idea of requiring an action comes
> in. There's a reference, 
> >on page 52, to EW becoming inactive the next time
> the EW unit is 
> >activated. I guess I assumed that making EW active
> costs an action.
> >
> >This, of course, brings up a whole new set of
> questions if it does not 
> >require an action. Can the EW unit move and still
> use the EW counters? Can 
> >it fire? What if it's part of a command squad? If
> the command unit as a 
> >whole moves for two actions, can the EW figures
> still conduct EW actions?
> >
> >Having thought about it, I like the idea of the EW
> chits being available 
> >without requiring an action, but the EW figures
> (whether in their own unit 
> >or in the command unit) may not be activated for
> anything else. That is, 
> >the figures themselves are dedicated to the EW
> task. Still, we need some 
> >sort of consensus...
> >
> >Allan Goodall - agoodall@canada.com
>
>__________________________________________________________
> >Get your FREE personalized e-mail at
> http://www.canada.com
> 
> ---
> Brian Bell
> bkb@beol.net
> http://members.xoom.com/rlyehable/ft/
> ICQ: 12848051
> AIM: Rlyehable
> ---
> 

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