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RE: Sa'Vasku

From: Brian Bell <bkb@b...>
Date: Sun, 20 Aug 2000 21:05:39 -0400
Subject: RE: Sa'Vasku

Thanks for the feedback!
As I said, I had not heard any feedback. Now we know that it does not
work.

At 10:27 2000-08-21 +1000, you wrote:
>G'day guys,
>
> >I have not heard back any playtests, but I like the idea of making
the
> >stingers equivilent to Beams based on power. Power to equivlent Beam
is
> >2^(x-1) where x is the Beam Class number.
>
>The problem is that the SV aren't built with that many stingers on
board 
>(compared with human designs of about the same mass), so when they get
to 
>close range they lose over half the dice compared to any other beam
armed 
>race. Add to that the fact that depending on amount of energy given to
the 
>A pool and range etc etc its actually better to buy to 2 class 4 and 1 
>class 3 rather than 4 class 3 at range y. So if the SV weren't
screaming 
>at their lack of punch close in then everyone else is when the SV have 
>just spent half an hour determining exactly what the classes are the
SDN 
>is going to fire to get maximum bite for its paltry punch. I'm not
trying 
>to sound harsh, I initially like the sound of the idea too it just
doesn't 
>work at the coal face unfortunately.
>
>Cheers
>
>Beth
>
>
>-----------------------------------------------------------------------
----- 
>-----------------------------------------------------------------------
-----
>Elizabeth Fulton
>c/o CSIRO Division of Marine Research
>GPO Box 1538
>HOBART
>TASMANIA 7001
>AUSTRALIA
>Phone (03) 6232 5018 International +61 3 6232 5018
>Fax 03 6232 5053 International +61 3 6232 5053
>
>email: beth.fulton@marine.csiro.au
>

---
Brian Bell
bkb@beol.net
http://members.xoom.com/rlyehable/ft/
ICQ: 12848051
AIM: Rlyehable
---

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