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Re: [FT\DS2] Fleet and Army sizes for games

From: John Leary <john_t_leary@y...>
Date: Thu, 17 Aug 2000 20:38:55 -0700 (PDT)
Subject: Re: [FT\DS2] Fleet and Army sizes for games


--- Beth Fulton <beth.fulton@marine.csiro.au> wrote:
...
> For the small nations which pepper the space we
> often play in they're a 
> good way of having an OK fleet that pays for itself
> in many ways.
> 
> Cheers
> 
> Beth

Greetings Beth,
     In some ways the concept reminds me of the
a (fast) subsidized merchant being converted to
an auxiliary cruiser (or Q ahip).   The military
part in building the hull is the additional thrust
(2 civilian + 2 military = 4) that would be paid
for out of military (points)funds.
     I more consider this concept to be an 
interesting mental exercise in design that is
useable mostly in a campaign.

Bye for now,
John L.

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