National Security Decision Making Game comes to HMGS
From: Michael Sarno <msarno@p...>
Date: Thu, 10 Aug 2000 16:29:48 -0400
Subject: National Security Decision Making Game comes to HMGS
If you can make it, I'd strongly recommend this game. I've played
NSDM in the past, and it is great fun. These guys put on a great game.
-Mike
THE NATIONAL SECURITY DECISION-MAKING (NSDM) GAME
COMES TO HMGS!
Since this year's theme of FALL IN! is Modern War - The 20th Century -
a new but fun game
is being offered, a first for HMGS!
The National Security Decision-Making (NSDM) Game is a fast-paced,
challenging
simulation of contemporary politics and eternal strategic principles.
This five-hour game is
modeled after the simulations which senior government officials use to
explore
geopolitical options. Each of the players occupies a role in which he
or she can affect the
formulation of national policy in their country. Most players find the
NSDM Game to be
intellectually stimulating, vigorously competitive and unlike any
other
gaming opportunity they have ever had.
Players receive instruction on the NSDM Game from former game
directors and controllers
from the Naval War College. The game is directed by these former NWC
officers with the
assistance of a small group of subject matter experts from other
services and private
industry.
Players are then assigned to individual roles within a variety of
nation-states. "Real world"
dynamics take over and inexorably draw these player-states toward
cooperation in some
areas and conflict in others. Meanwhile, within each state the players
are inevitably
brought into competition as each seeks to obtain advantages for the
interest group that he
or she represents.
Concurrently, the game control group injects stimuli that challenge
the players' abilities to
react, such as a regional war, an massive disease outbreak across a
continent, or a major
earthquake causing heavy loss of life and property. Here are just a
few examples:
** A player in the U.S. cell might be the president, a congressman, a
majority of voters in
the Midwest, or the national media.
** Players in the PRC might represent the Communist Party, internal
security forces, the
Peoples' Liberation Army, or South Chinese entrepreneurs.
** A Russian player might be president, minister of defense, a
spokesman for nationalist
forces, or a leader of liberalizing elements.
** Iranian players might occupy positions within the theocracy,
bureaucracy, industry, or
military.
** A Japanese player might be the prime minister, the head of the
Japan Defense Agency,
a member of Sumitomo's board of directors, or a MITI bureaucrat.
And unlike other war games where one "team" of players defeats other
teams, in the
NSDM Game all players are individually ranked by the degree to which
they gain
advantage for the group they represent.
Although NSDM has been conducted as a stand-alone, eight-hour
political-military seminar
game at conventions such as Origins, GenCon, DragonCon, Connections,
and RudiCon, a
special version of NSDM will be presented at Fall In! 2000. A
five-hour version of the NSDM
Game with enhanced military action will be conducted as a Seminar
beginning at 7:00
p.m. on Friday, Nov. 3rd.
In the course of the game it is inevitable that several nations will
clash. Specifications of
these battles will be recorded, and battles played out as modern
miniature conflicts
(4-hour games) on Saturday, Nov. 4th beginning at 10:00 a.m.
REMEMBER - this is a first, but fun new event for HMGS. It will no
doubt be a great success!
For more information on the NSDM game, go to there website at
http://www.he.net/~nsdm/.
--
Michael Sarno
To see a World in a grain of sand,
And a Heaven in a wild flower,
Hold Infinity in the palm of your hand,
And Eternity in an hour.
-William Blake
http://www.pantheism.net/