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National Security Decision Making Game comes to HMGS

From: Michael Sarno <msarno@p...>
Date: Thu, 10 Aug 2000 16:29:48 -0400
Subject: National Security Decision Making Game comes to HMGS

    If you can make it, I'd strongly recommend this game.  I've played
NSDM in the past, and it is great fun.	These guys put on a great game.

-Mike

THE NATIONAL SECURITY DECISION-MAKING (NSDM) GAME
			    COMES TO HMGS!

  Since this year's theme of FALL IN! is Modern War - The 20th Century -
a new but fun game
  is being offered, a first for HMGS!

  The National Security Decision-Making (NSDM) Game is a fast-paced,
challenging
  simulation of contemporary politics and eternal strategic principles.
This five-hour game is
  modeled after the simulations which senior government officials use to
explore
  geopolitical options. Each of the players occupies a role in which he
or she can affect the
  formulation of national policy in their country. Most players find the
NSDM Game to be
  intellectually stimulating, vigorously competitive and unlike any
other
  gaming opportunity they have ever had.

  Players receive instruction on the NSDM Game from former game
directors and controllers
  from the Naval War College. The game is directed by these former NWC
officers with the
  assistance of a small group of subject matter experts from other
services and private
  industry.

  Players are then assigned to individual roles within a variety of
nation-states. "Real world"
  dynamics take over and inexorably draw these player-states toward
cooperation in some
  areas and conflict in others. Meanwhile, within each state the players
are inevitably
  brought into competition as each seeks to obtain advantages for the
interest group that he
  or she represents.

  Concurrently, the game control group injects stimuli that challenge
the players' abilities to
  react, such as a regional war, an massive disease outbreak across a
continent, or a major
  earthquake causing heavy loss of life and property. Here are just a
few examples:

  ** A player in the U.S. cell might be the president, a congressman, a
majority of voters in
  the Midwest, or the national media.

  ** Players in the PRC might represent the Communist Party, internal
security forces, the
  Peoples' Liberation Army, or South Chinese entrepreneurs.

  ** A Russian player might be president, minister of defense, a
spokesman for nationalist
  forces, or a leader of liberalizing elements.

  ** Iranian players might occupy positions within the theocracy,
bureaucracy, industry, or
  military.

  ** A Japanese player might be the prime minister, the head of the
Japan Defense Agency,
  a member of Sumitomo's board of directors, or a MITI bureaucrat.

  And unlike other war games where one "team" of players defeats other
teams, in the
  NSDM Game all players are individually ranked by the degree to which
they gain
  advantage for the group they represent.

  Although NSDM has been conducted as a stand-alone, eight-hour
political-military seminar
  game at conventions such as Origins, GenCon, DragonCon, Connections,
and RudiCon, a
  special version of NSDM will be presented at Fall In! 2000. A
five-hour version of the NSDM
  Game with enhanced military action will be conducted as a Seminar
beginning at 7:00
  p.m. on Friday, Nov. 3rd.

  In the course of the game it is inevitable that several nations will
clash. Specifications of
  these battles will be recorded, and battles played out as modern
miniature conflicts
  (4-hour games) on Saturday, Nov. 4th beginning at 10:00 a.m.

  REMEMBER - this is a first, but fun new event for HMGS. It will no
doubt be a great success!

  For more information on the NSDM game, go to there website at
  http://www.he.net/~nsdm/.
--
Michael Sarno

To see a World in a grain of sand,
And a Heaven in a wild flower,
Hold Infinity in the palm of your hand,
And Eternity in an hour.
 -William Blake

http://www.pantheism.net/

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