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Re: Sa'Vaksu poser from Newsgroups

From: Charles Stanley Taylor <charles.taylor@c...>
Date: Fri, 4 Aug 2000 19:22:34 +0100 (BST)
Subject: Re: Sa'Vaksu poser from Newsgroups

On Fri 04 Aug, McCarthy, Tom wrote:
> Well, I've made this suggestion before and nobody liked it, but here
goes
> again.
> 
> I think most of the Sa'vasku abuse could be curbed by limiting a
standard
> stinger node to channeling just 16 points of power.  Allow larger
single-arc
> stinger nodes to be which handle 32 or 64 points of power, but with a
16 (or
> even 8) point limit on standard stinger nodes, you effectively force
the
> Sa'vasku designs to be close to what's in the fleet book.  

Hmm... I quite like this one, as it 'makes sense' that there would be a
limit to how much power
a weapon (especially a biological -based one) could channel.
Using an analogy with human beam batteries, how about:
Maximum Power	MASS
16				2
32				4
48				8
above this, every extra 16 points of capacity doubles the MASS
COST is MASS x3
If you want more complexity, say that the higher capacity stinger nodes
have reduced fire arcs, thus:
Max. Power	MASS
16 (3-arc)		2
32 (1-arc)		3 + 1 for 2 extra arcs (max 3)
48 (1-arc)		6 + 1 per extra arc (max 3)

The big problem is 'do we re-design the existing SV ships?' like replace
a couple of stinger-16s with
a stinger-32?
There may be many other problems as well, but I can't spot them :-)

> 
> No MASS 240 monstrosities with just 2 or 4 stingers, because they
can't even
> channel all the power from the batteries.
> 
> No long range sniping out beyond 60 from most every ship, because it
will
> take extra MASS and design considerations just to have such a node.
> 
[snip]
> 
> 
Well, more food for thought!

Charles.

-- 
Sig eaten by hard drive :-(

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