Prev: Re: Vertical Damage | Next: Re: Vertical Damage |
G'day guys,
>>b) Roll as Beam dice but also roll 1d6 for location. 1-3 is
>>first track (ie armor, if the ship has it), 4-5 is 2nd, 6 is
>>reroll; reroll 1-3 is 3rd track, 4-5 is 4th track, 6 is 5th track
>>(last hull row for an armored ship).
>
>This is kind of a cool idea.
I don't mind the concept, but they'd have to be mighty RARE weapons, I'd
REALLY hate to have to roll location dice for more than a couple of hits
per turn.
Just my two razoos.
Beth
------------------------------------------------------------------------
----
------------------------------------------------------------------------
----
Elizabeth Fulton
c/o CSIRO Division of Marine Research
GPO Box 1538
HOBART
TASMANIA 7001
AUSTRALIA
Phone (03) 6232 5018 International +61 3 6232 5018
Fax 03 6232 5053 International +61 3 6232 5053
email: beth.fulton@marine.csiro.au
Prev: Re: Vertical Damage | Next: Re: Vertical Damage |