Re: [CON] ECC IV - Playing for Blood
From: aebrain@d...
Date: Thu, 3 Aug 2000 01:10:22 GMT
Subject: Re: [CON] ECC IV - Playing for Blood
>> >First CanAm War (Proposed Rules):
> Unless we end up with the "losing the ship means losing the mini"
mode
Something that has been used in the past:
Troops that are destroyed are destroyed - as in "melted down".
Troops that are captured are kept by the opposition, but may be ransomed
back
for a previously-agreed sum.
This is a great way of getting bloodthirsty would-be admirals and
generals to
look at the actual costs of warfare. But to see a really well-painted
mini get
chucked into a vat full of molten whitemetal is heartbreaking. Not
recommended.
A variant - which I've seen tried only once - is to have all destroyed
troops
auctioned off at the end of the game, funds going to charity. Captured
troops
get kept or ransomed.
I still have some Nigerian 5mm infantry from a game in Derby. This was
using
a set of rules where taking prisoners was extremely rare and very
difficult.