RE: Borg Cube
From: "Andrew Apter" <andya@s...>
Date: Mon, 31 Jul 2000 09:02:14 -0400
Subject: RE: Borg Cube
I did not want to create that many special rules and use all those funny
shaped dice.
However a ship using Bistro Mechanics sounds delicious. :-)
Andy A
-----Original Message-----
From: owner-gzg-l@CSUA.Berkeley.EDU
[mailto:owner-gzg-l@CSUA.Berkeley.EDU]On Behalf Of Bell, Brian K
Sent: Monday, July 31, 2000 8:11 AM
To: 'gzg-l@CSUA.Berkeley.EDU'
Subject: RE: Borg Cube
No Heart of Gold?
I want to see the Infinite Improbability Drive's effect on the game!
No Normality Assertatrons alowed!
-----
Brian Bell
bkb@beol.net
-----
> -----Original Message-----
> From: Andrew Apter [SMTP:apter@prodigy.net]
> Sent: Sunday, July 30, 2000 9:06 PM
> To: gzg-l@CSUA.Berkeley.EDU
> Subject: Borg Cube
>
> Christopher Congdon wrote:
> Borg Cube...defintely not big enough... =) Seriously, I have an SSD
from
> Star Fleet Battles where someone thought they had a good estimate of a
> Borg
> Cube.... I HAD TO PRINT IT ON A PLOTTER! The SSD was like 2 feet wide
by 3
> feet long!!!
>
> -----------------------
>
> This the first ship that I have created a new version of in reaction
all
> this great input. Check out the new cube and changes to the senario
at:
> http://pages.prodigy.net/apter/StarShipGraveYard.htm . If it is still
to
> small add more modules :-)
>
> Andy Apter