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RE: [FT] Scenario/One-Offs victory points

From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Wed, 26 Jul 2000 10:12:22 +1000
Subject: RE: [FT] Scenario/One-Offs victory points

Actually, it was me for the ConQuest FT tourney. 
This also took into account fighters, as each squadron counted as 1 CF.
The 15-20% lower KV crew factors could be a problem, but getting them
with
the higher hull component would tend to even things out a little.

http://home.pacific.net.au/~southernskies/ft/conquest.htm
The colours seem to be a bit off at the moment, but it's legible.

Neath Southern Skies - http://home.pacific.net.au/~southernskies/
[Pirates] Dame Captain Washalot
[DitD] Captain Puppilier

> -----Original Message-----
> From: Oerjan Ohlson [SMTP:oerjan.ohlson@telia.com]
> Sent: Wednesday, July 26, 2000 2:54 AM
> 
> >Then I saw that someone was using crew factors for victory points. 
> 
> Brendan Pratt and the rest of the CanCon crew, I believe.
> 
> >This worked well and was simple to keep track of. Unfortunatly, it
> can't >be used with the SV (no crew factors).
> 
> It doesn't work well with Kra'Vak or Phalons either, since they have a
> higher cost per crew factor than humans. Look at the number of crew
> factors in the various GenCon UK Fleet Action fleets (all nominally
> 1500 pts), for example:
> 
> PHC: 23, 23, 22
> KV: 19, 20, 20
> NSL: 24, 26, 26, 23
> NAC: 24, 26, 26, 24
> FSE: 25, 24, 25, 27
> ESU: 25, 25, 25, 24
> 
> The main reason the Phalon CF totals are higher than those of the KV
is
> that more Phalon FB2 ships are "just over" a CF threshold, while more
> KV ships have TMFs that are an exact multiple of 20 (which minimizes
> the CF total of the fleet).
> 
> The "crew factor" system also penalises fleet with lots of small cheap
> ships, though given that Brendan Pratt is one of the foremost
> proponents of the BJ tactics that may be an intentional feature <g>


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