RE: Sa'Vasku Lance Pod Effectiveness
From: aebrain@d...
Date: Mon, 10 Jul 2000 23:09:23 GMT
Subject: RE: Sa'Vasku Lance Pod Effectiveness
>> From: Imre A. Szabo [SMTP:ias@sprintmail.com]
>So, it costs more, masses more, less damage, less arcs, less range,
less
>to-hit probability, reduces the ability to use other systems (uses
power)
>and damages the ship firing it. Quite a bargain.
There was a lot of discussion on the design/playtest list about SV pod
launchers.
Both OO and my opinion was that the Leech pod was so much better that it
would
be the only one used. Then Jon de-Grossified the Leech pod to the
version that
made it into FB2. I still think it's far more useful, but the Lance pod
will
at times be useful in its own right (eg when you're 2 pts off a
threshold at
long range).
For myself I've never had occasion to use the Lance, it's been leeches
only.
"Putting on the Curse" is what we call it. Get 4 hits on a cruiser, then
ignore
it: pretty soon it will go away.