Prev: Re: The iCloak Next: RE: GZG Fighter bases

Re: iCloack

From: stiltman@t...
Date: Wed, 14 Jun 2000 12:01:32 -0700 (PDT)
Subject: Re: iCloack

> Hmmm, how about roll normal die for missiles, subtract 5 for a
> still, nonFiring iCloak.  Each PDS used counts as a class one
> against missiles.

Murphy had something to say about this:  "Tracers work both ways."

Loosely translated, I'd say that if you want to have the iCloak affect
missiles, you shouldn't fire at any of them or else the guidance
on all the other ones will triangulate where those beams came from with
cathartic, "Hey, there you are!  Thanks, I was having some trouble
you..."  ;)

Question:  should a ship with a conventional cloaking device be allowed
drop it down to an iCloak level as a "medium point" between full-cloak
full-visible?  I'd think so...
 The Stilt Man
   < We are Microsoft Borg '98.  Lower your expectations and	>
   < surrender your money.  Antitrust law is irrelevant.	>
   < Competition is irrelevant.  We will add your financial and >
   < technological distinctiveness to our own.	Your software	>
   < will adapt to service ours.  Resistance is futile. 	>

Prev: Re: The iCloak Next: RE: GZG Fighter bases