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RE: FB2... hmmmm...

From: "Bell, Brian K" <Brian_Bell@d...>
Date: Mon, 5 Jun 2000 07:01:19 -0400
Subject: RE: FB2... hmmmm...

Point 3 is in question.

I read the rules as PBLs only require ONE active FCS during the
Fire Phase, but the FCS may be used later for Pulsars. I.e. using the
mechanic as SML/SMRs. PSB: selecting a location in space is alot less
exacting than trying to keep beams on a moving target (or on a specific
location ON that moving target) thousands of km away.

FT2 p.36 "Note tha an operational fire-control system is required in
for a Phalon ship to launch a plasma bolt, but the same fire-control may
also be used for anti-ship pulser fire in the main fire phase."

Brian Bell	

> -----Original Message-----
> From: Allan Goodall []
> Sent: Saturday, June 03, 2000 6:12 PM
> To:	gzg-l@CSUA.Berkeley.EDU
> Subject:	Re: FB2... hmmmm...
> On Sat, 3 Jun 2000 02:35:48 -0700 (PDT), wrote:
> >Phalons' plasma bolts.... anyone besides me see lots of abuse
> in
> >a custom game?  Is this thing really intended to only be three points
> >mass?  With a six inch radius... the thing's essentially a higher-end
> >nova cannon that you can just dilute with screens and PDS.
> A couple of points: 
> 1) Fighters can take out plasma bolts, too.
> 2) They fire every other turn.
> 3) They require a Fire Control per Plasma Bolt to fire. The firecon
can be
> used for pulsers (and, if you were using these things on custom
> they
> could be used to fire other weapons at other ships, I'd imagine), but
> still need a firecon per PBL. 

> Allan Goodall
> Goodall's Grotto:
> "Surprisingly, when you throw two naked women with sex
> toys into a living room full of drunken men, things 
> always go bad." - Kyle Baker, "You Are Here"

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