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Re: The economics of interstellar invasions

From: Ground Zero Games <jon@g...>
Date: Sun, 7 May 2000 22:32:43 +0100
Subject: Re: The economics of interstellar invasions

>I'll buy that, except how did all those "local planetary troops" get
there?
>Once again, this points to relatively low transportation costs.
>
>Rob

Manufactured in nine months by unskilled labour.... ;-)

Jon (GZG)
>
>----- Original Message -----
>From: Tom Anderson <thomas.anderson@university-college.oxford.ac.uk>
>To: <gzg-l@CSUA.Berkeley.EDU>
>Sent: Saturday, May 06, 2000 3:28 PM
>Subject: Re: The economics of interstellar invasions
>
>
>
>> there is a widely (if not *that* widely) accepted model of combat in
the
>> Tuffleyverse which doesn't have all that much in the way of large
forces
>> being transported - forces in the majority of campaigns consist of
lots of
>> local planetary troops with heavy equipment, but not super tech or
>> training, and smaller numbers of interstellar troops (marines,
basically),
>> with super tech and training, but lacking hordes of tanks. the key
>> exceptions come in times of intense interstellar war, when big powers
>> start slapping divisions all over the place, and things get rather
messy
>> and expensive. of course, this is only a minority view.
>>
>> tom
>>
>>

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