Re: MT missiles and point costs
From: Roger Books <books@m...>
Date: Tue, 11 Apr 2000 09:08:16 -0400 (EDT)
Subject: Re: MT missiles and point costs
On 10-Apr-00 at 23:29, Oerjan Ohlson (oerjan.ohlson@telia.com) wrote:
> Roger Books wrote:
>
> >>>Stastics pop quiz. :)
> >>
> >> <g> If I had wanted to start a pop quiz, I would've asked for the
> exact
> >> design I'm thinking of - though the above data isn't enough to
> >> determine that, since there are two ships in FB1 which satisfies it
> :-7
> >
> >Only two with the same hull+armour that meet your requirements? I
> >would have expected more.
>
> Only two which fit both the percentages, yes :-)
>
> >I am a bit surpised though about how you pull a 19% for an EMP
> >missile, you have to assume a distribution of ships with varying
> levels >of shields.
>
> 19% (OK, 19.444444....%) is the average percentage of systems knocked
> out by an EMP hit against one specific screen level. I've already
> posted which one <g>
>
I'm not fishing for answers, the fact that this is one shield is
fairly obvious to anyone who has had a statistics class or gamed
enough to need to understand statistics.
I'd work through the other one but my rules are at home. That is
a fairly obvious (chance of getting the threshold)*(chance of
thresholding a system). You are rolling two dice for damage.
I personally think the winner in the MT systems is the needle
torp. Not only do I get a d6 damage but I have a significant
chance of toasting an important system. (I like my opponents
to be thrust 3 or less. :)
Roger