Re: FT - Large scale fleet engagements
From: Reen-Shuler Adrian <reen-shuler.a@m...>
Date: Wed, 5 Apr 2000 11:00:00 -0400
Subject: Re: FT - Large scale fleet engagements
Clearly more players would be great, but I can't seem to find any in
Boston.
So, I'm stuck with just two of us. And we'd really like to be able to
play
large fleet battles.
That's why I'm looking for some possible rules modifications. Unless
somebody knows FT players in Boston.
As for speed, most of our SD's are MD2 or three so they tend to be
predictable. Also, while you may miss one ship, it's had to miss a
fleet of
them (especially if they stay in ADF range of each other).
I'll try MD 4 fleets and see how they fare.
As for Escorts, that's probably the key issue.
Although I must admit it seems distasteful that the missiles can't sort
for
size.
Yes, I'm sure you can make all kinds of ECM arguments, but still...
Adrian
----------
From: Sean Bayan Schoonmaker
To: gzg-l@CSUA.Berkeley.EDU
Subject: Re: FT - Large scale fleet engagements
Date: Wednesday, April 05, 2000 11:25AM
>A friend and I have tried several methods, from using the straight FB2
rules
>(you end up rolling huge numbers of dice), to grouping weapons in
multiple
>weaponn groups (i.e. rolling one die for every 5 Class 2 batteries).
>Neither method seemed satisfactory.
For larger battles, generally adding more players makes things move
along
quite nicely. It sounds as if you might be playing too many ships per
person. The regular rules work fine.
>A bigger problem was that SM's have dominated the game every time we
play
>(even when we have an integrated PD net: every SD has Area Defense fir
con
>and 10 PDFs). In one particularly agregious game 2 SD effectively
crippled
>(i.e. 50-75% damage) more than 10 opposing SD's in a single turn. Does
any
>one have effective tactics for defeating SM heavy SD's?
The key to SML defence is escorts - lots of DD hulls to protect those
expensive SDNs. It sounds to me as if your fleet mix may be a little on
the
heavy side.
Schoon