Re: After Action Report--Battle of Friendship Starport (DS2) +
From: "Laserlight" <laserlight@q...>
Date: Mon, 28 Feb 2000 19:45:42 -0500
Subject: Re: After Action Report--Battle of Friendship Starport (DS2) +
> Okay, things went really badly for the RH, as their best
unit (the Guards
>assault gun platoon) was almost wiped out as it tried a mad
dash across the
>starport for a major hill (center of the battlefield).
To be fair, the Righteous Defenders of Progressive Socialism
also had a discussion about making a mad dash, but we eventually
decided "it's not who gets to the objectives first, it's who
gets there last that counts", so we sat tight and shot, which
turned out (according to Inevitable Historical Necessity) to
have been the right thing to do.
>(western flank of the battlefield). But after that things
started to go a
>little better for the RH, as their artillery finally arrived
smacking an ESU
>Border Guards platoon very heavily (western flank of the
battlefield)
"Heavily"? Okay, I lost (all) three APCs--after my infantry had
scrambled out. Unlike the bootlicking lackeys of the
reactionary capitalist running-dog forces, who stayed in their
APCs in what turned out to be a very permanent way.
To be fair also, the decadent enemies of the people were also
contending with my Teske field. If I recall correctly, of all
the targets I engaged, one APC survived (damaged but not
destroyed). Not every shot killed, but when one didn't do it, I
always had another one in that activation.
> Though point values for controlled objectives were equal,
we gave the win
>to the ESU as they had really punished the RH forces. If the
game had gone
>on much longer, things may have been different, but who
knows...
Was that the point where we said "We are prepared to accept your
unconditional surrender" and your two co-commanders said "Sure!"
? <g>
Thanks for setting it up; now I'll actually have to buy (and,
eventually, paint--schedule that in for 2004 or so) some 1/300
miniatures.