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Re: Stargrunt II FAQ

From: Samuel Reynolds <reynol@p...>
Date: Mon, 28 Feb 2000 08:29:17 -0700
Subject: Re: Stargrunt II FAQ

>On Mon, 28 Feb 2000, Steve Pugh wrote:
>
>> > Okay folks, I've posted the Unofficial Stargrunt II FAQ v0.5
>> > 
>> > http://stargrunt.virtualave.net/faq/index.html
>> > 
>> > Please everyone, have a read and suggest away. Also, if there is an
>> > answer in the FAQ that you find to be yours and it's unattributed
>> > (which at this stage, most are) please send me an email so I can
>> > credit accordingly.
>> 
>> Right, I'll fill in the long standing gap in the GZG Meta-FAQ.
>> 
>> One thing, you have a few instances of <font 
>> face="Symbol">&#211;</font> in the code to produce copyright symbols.

>> Not a good idea as not everyone has the Symbol font installed (when I

>> fist visited the site I saw acute accented capital 'O's instead). Why

>> not just use the &copy; entity refereence instead? 
>
>even simpler, why not use the (c) combination that is universally
>recognised on the internet as being the copyright symbol? i'm not sure
>whether all browsers will handle &copy; although i expect these days
most
>will (otoh, try finding a browser which will handle the greek-character
>escapes like &alpha;).
>
>tom
 
(c) is not legally recognized as equivalent to the copyright symbol.
&copy; is recognized by version 3+ NN and IE browsers.
 
- Sam
____________________________________________________________
Samuel Reynolds
Full Thrust at Spinward Stars: http://www.spinwardstars.com/ft/
Gamer's Gallery at Spinward Stars:
http://www.spinwardstars.com/ggallery/
Armageddon Outfitter: http://www.primenet.com/~reynol/gaming/war/ao/
reynol@primenet.com, samuel_reynolds@csgsystems.com


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