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Re: AI

From: "J Sadler" <jsadler@e...>
Date: Mon, 28 Feb 2000 22:22:37 +1100
Subject: Re: AI

>exact context, a simple "reflex" system will do the job. Forex if a
tank
>defence system detects an object incoming at 500-1500 km/h (or
whatever)
>and it's heading directly towards the tank being defended, it doesn't
>have to know very much in order to take appropriate action. Similarly
an
>object heading in at 3000+ km/h will be treated as a hostile long-rod
>penetrator. Yes, it might be a piece of shrapnel. It might even be
>friendly fire. But if the projected path intersects the defended tank,
>it will be treated as a Baddie, and dealt with.

Ah yes! The great Vulcan defense systems of the grav tanks in Renegade
Legion: Centurion. They rocked. :)

Jeremy
---
Jeremy Sadler jsadler@earthling.net
Unofficial Stargrunt II Web Site http://stargrunt.virtualave.net
"My Father forsake me, the town forsake me... I'm completely forsook." -
Jesus, South Park

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