Re: do GMS/P troopers carry ARs?
From: Allan Goodall <agoodall@i...>
Date: Wed, 23 Feb 2000 21:42:47 -0500
Subject: Re: do GMS/P troopers carry ARs?
On Tue, 22 Feb 2000 21:31:35 -0500, adrian.johnson@sympatico.ca wrote:
>We play that the GMS/P gunners carry the same ranged weapon as the
squad
>they are with, irrespective of what the model has on it. Keeps things
>simple, and I think, perfectly "realistic".
We play that the GMS/P guy is not carrying a ranged weapon other than
the
GMS/P. He's too busy looking for targets of opportunity to switch
weapons back
and forth.
>Now a question related to this that we should also look at (if it
hasn't
>been before some time), is what happens to the GMS/P when the trooper
>carrying it is shot. Right now, we take the fig off the table and the
>weapon is gone.
In my house rule, that I THINK I submitted for inclusion in the scenario
book,
we allow a reorg action to allow another squad member to pick up that
weapon.
However, this is only allowed in armies with cross-training. Untrained
(and
optionally Green) squads can't do this.
I think I also toyed with a roll on the weapon during a reorg action. A
roll
of a 1 indicated the weapon was useless.
Allan Goodall agoodall@interlog.com
Goodall's Grotto: http://www.interlog.com/~agoodall/
"Surprisingly, when you throw two naked women with sex
toys into a living room full of drunken men, things
always go bad." - Kyle Baker, "You Are Here"