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Re: DSII motorcycles/grav bikes

From: "Brian Bilderback" <bbilderback@h...>
Date: Tue, 15 Feb 2000 18:08:50 PST
Subject: Re: DSII motorcycles/grav bikes

Good points all, if I had been referring to cavalry here. I had
digressed 
from cavalry onto the topic of infantry (line or militia) equipped with
Grav 
or jet bounce/jump packs, a la certain FASA game systems...

----Original Message Follows----
From: Popeyesays@aol.com
Reply-To: gzg-l@CSUA.Berkeley.EDU
To: gzg-l@CSUA.Berkeley.EDU
Subject: Re: DSII motorcycles/grav bikes
Date: Tue, 15 Feb 2000 20:26:05 EST

In a message dated 2/15/00 7:19:21 PM Central Standard Time,
bbilderback@hotmail.com writes:

<< That just covers their insertion, not their mobility once they've
arrived... >>

What were the criteria for cavalry/bicycle/motorcycle infantry. They
were
mobile beyond the troopies' ability to walk, they could CARRY much
greater
weights. Once they got to the battlefield (in the face of modern
firepower)
they'd better get the heck off of those conveyances because they just
increased their target size in the face of firepower. SO utilize the
good
aspects of it and don't try any saber waving charges unless you want
your
troops to vanish in a concentrated puff of gunsmoke.
The big advantage to bicycle troops in Malaysa (where the Japanese used
them
heavily) was not just that the infantryman could ride it, but you could
put 
a
couple hundred pounds of supplies and comestibles on the bicycle and
PUSH it
just about anywhere as fast as your little legs could carry. The horses 
could
also pack 81/107 or 120mm mortars, .50MG's and much heavier ordnance
than
they could otherwise pack. SO: getting TO the battlefield carrying MORE
is
the objective of the horse/bicycle/motorcycle infantryman above anything

else
- once he's there, he's leg infantry

Recon is a little different of course.

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