Re: FT: High Energy Turns (ala SFB)
From: John Leary <john_t_leary@p...>
Date: Tue, 08 Feb 2000 11:01:11 -0800
Subject: Re: FT: High Energy Turns (ala SFB)
Sean Bayan Schoonmaker wrote:
>
> >An operating FTL drive allows a ship to make an HET. The HET must
> >be plotted and can only occur at the beginning of movement. An HET
> >allows a ship to face any direction before moving. After the HET is
> >performed, roll 1 die as a threshold check with a DM of -1, with a DM
> >of +1 per HET previously performed. If the check fails the FTL drive
> >is damaged, 1 hull box is damaged, and the ship continues turning
> >for 1D6 points. Then move the ship its normal plot.
>
> I think that associating the FTL Drive with a turn is not the best way
to
> do it. I'd prefer to only involve the Main Drives.
Have you already done away with the requirement that the FTL drive
be
'warmed' the turn prior to the attempted jump?
Have you already done away with the requirement that no changes in
thrust(speed+direction) occure during the transition/jump?
Have you already done away with the 'jump into combat rule'?
(If your ship exits the board and then reappears at the same place,
you have jumped into your own jump field and must check to see if you
have destroyed yourself.)
Bye for now,
John L.