Prev: RE: SG2 Game in Los Angeles this Saturday Next: Re: Heavy Beams - 3rd Attempt

Re: Heavy Beams - 3rd Attempt

From: ODUPSHAW3@c...
Date: Wed, 2 Feb 2000 07:26:15 EST
Subject: Re: Heavy Beams - 3rd Attempt

Do you reroll sixes like in EFSB?
Example: At range 13 you roll a 6 and the target has level 1 screens, so
this 
whould be 3 damage points.  But since you rolled a six you get to reroll
and 
you add the results of this dice to the total unmodified by range or
screens. 
 A 5 would mean a total of 8 damage points.  A 6 would mean 9 damage
points 
and another reroll.

Oliver Dewey Upshaw III
odupshaw3@hotmail.com
odupshaw3@cs.com

"Ms. Wolversham, you are authorized to return fire!"
David Weber   The Short Victorious War

In a message dated 2/1/00 11:34:40 PM Eastern Standard Time, 
schoon@aimnet.com writes:

<< One roll does both to-hit AND damage. Roll low: you miss; roll high:
hit
 and do that much damage (reduced by range).
 
 For example: at 13" roll 1 die:
 1-2 gives no damage - a miss
 3-6 gives 1-4 points respectively - a hit
 
 The P-Torp does far greater damage at range, but sacrifices "close in
 accuracy."
 
 Schoon >>


Prev: RE: SG2 Game in Los Angeles this Saturday Next: Re: Heavy Beams - 3rd Attempt