Re: [SG2/DS2] Infantry Walker design rules
From: RWHofrich@a...
Date: Tue, 1 Feb 2000 21:35:20 EST
Subject: Re: [SG2/DS2] Infantry Walker design rules
In a message dated 2/1/00 3:03:25 PM Eastern Standard Time,
mshurtleff1@uswest.net writes:
> engine type: CFE
Since the DS2 rules specifically state that paying for a FGP just means
you
are paying for a system that generates LOTS of power and not necessarily
a
fusion plant, I don't see a problem here--just pay the points for a FGP.
> armor: class 1
> signature: level 1 (requires Steath 1)
> fire control: enhanced
> ecm: basic
> guidance: none
> pds/ads: none
> weapons: RFAC class 1, limited ammo
> SLAM class 1, limited ammo
> APSW, limited ammo
Just call the SLAM an APSW (which, since it would be fired if the other
APSW
wasn't or vice versa). Then you could just say that the last two
systems
(SLAM and APSW) are just a single APSW. Sort of. After all, APSW
doesn't
necessarily mean just an MHG...
>
> As you can see, the engine type and weaponry doesn't fit in the
design
> system properly. Any suggestions?
>
Them's my $.02.
Rob