RE: [FMA] Skirmish
From: Michael Brown <mwbrown@v...>
Date: Sun, 30 Jan 2000 10:31:39 -0800
Subject: RE: [FMA] Skirmish
Which rule set really flows from what each player is representing. An
axiom of
military command is give orders one level below, and know what is
happening two
levels below. IE A company commander give orders to his platoons and
knows
where his squads are.
GAME: Level Role
Dirtside Company To Brigade Level [Task Force
Commander]
Stargrunt Platoon to Company [Platoon Leader/Company
Commander]
FMA Skirmish Squad to Platoon [Squad Leader]
FMA RPG Single to Squad [Trooper]
Michael Brown
-----Original Message-----
From: Denny Graver
Sent: Sunday, January 30, 2000 7:56 AM
To: GZG List
Subject: [FMA] Skirmish
I'm just wondering here what people consider a skirmish game, and how
they
see FMA developing (assuming they know about it) or what they expect
from it
(if they don't)
Here's my yardstick:
Dirtside Company To Brigade Level
Stargrunt Platoon to Company
FMA Skirmish Squad to Platoon
FMA RPG Single to Squad
What level of detail should each trooper be characterised ?
Here I assume that FMA would cover anything from Platoon level down to a
single character, and that the weaponry involved Should be expanded to
show
a difference between weapons in the same general category.
Any thoughts ?