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Re: SG II Paradrop, orbital drop

From: Michael Sarno <msarno@p...>
Date: Thu, 27 Jan 2000 13:04:42 -0500
Subject: Re: SG II Paradrop, orbital drop



Cleats Balentine wrote:

> I would say that *most* of our group (we have about
> five regular SG II players) interpret it the same way
> you guys do. We do have one guy that likes to nit-pic
> and find an advantage anyway he can.

    OK, I took the time to look through the rules.  I've been following
this thread, but didn't want to chime in with an opinion without
consulting the old rule book.  As far as I can tell, there is nothing
even remotely mentioning suppression due to drop loses.  The passage you
indicated, and your "friend" cited, refers to the way the wound is
handled, not to the suppressive effects of fire.
    Now you'd still have to roll your confidence tests.  This could be a
real problem if you take a lot of casualties on the drop and must
abandon them.  But most drops would have high mission motivation, so the
modifiers are small enough.  Airborne (and presumably, spaceborne)
troops are trained for these sort of eventualities.  It might lower
their confidence level, but they're not going to go to ground.

-Mike

--
Michael Sarno

http://vietnam.isonfire.com
Check out the Charlie Company Discussion Group:
Info, resources, and links for RAFM's miniatures
skirmish wargame of infantry combat in Vietnam 1965-1972

"The world has no room for cowards.
 We must all be ready to toil, to suffer, to die.
 And yours is no less noble because no drum beats
 before you when you go out in your daily battlefields.
 And no crowds shout about your coming when you
 return from your daily victory or defeat."
 -Robert Louis Stevenson

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