Re: [SG2] Impact / Armor roll die shifts?
From: -MWS- <mshurtleff1@u...>
Date: Wed, 26 Jan 2000 13:43:39 -0800
Subject: Re: [SG2] Impact / Armor roll die shifts?
At 04:31 PM 1/26/2000 -0500, you wrote:
>-MWS- wrote:
[snip]
>> So, does the Armor die roll get a +1/+2 open shift for soft/hard
cover? I
>> will assume yes, but it would be nice to know for certain before my
first
>> game. :-)
>
> OK, here's how we do it. We have three different types of cover:
>
>Light: tall grass and heavy scrub, shift +1 range die
>Soft: woods, shift +1 range and armor dice
>Hard: solid objects, shift +2 range and armor dice
>
>-Mike
Thanks, Mike, but that still leaves the "open shift" aspect of the
Imapct/Armor rolls a little confused. :-)
Example: Trooper with Lasgun (2/d8) rolls for a potential hit against a
Marine in Light Power Armor (d10).
Marine is out in the Open: No shift, Impact d8 against Armor d10.
Marine is in Soft Cover: One shift, Impact d8 against Armor d12.
Marine is in Hard Cover: Two shifts, Impact d6(?) against Armor d12.
It's the last case that I'd like confirmed. <g>
============================================================
Mark "Hauptmann" Shurtleff
email: hauptman@sfcmd.com
StarFighter Command Homepage: http://www.sfcmd.com/
============================================================