Re: [SG2] Impact / Armor roll die shifts?
From: Michael Sarno <msarno@p...>
Date: Wed, 26 Jan 2000 16:31:12 -0500
Subject: Re: [SG2] Impact / Armor roll die shifts?
-MWS- wrote:
> Greetings, folks!
>
> OK, I'm seeing a little rulebook confusion over the small arms fire
Impact
> vs Armor die rolls. Page 6 under "Die Type Shifts" notes that this
roll is
> an "Open Shift" - but the page referenced (38) as a specific example
not
> only does not in fact state this, but the rules referenced are
actually on
> page 36 - and they don't state it either. Also, page 12 under Cover &
> Concealment state that Soft/Hard cover gives you both Range and Armor
dice
> shifts, yet the Small Arms Fire rules on pages 33 - 37 mention the
Range
> Die shift, but fail to confirm the Armor die shift.
>
> So, does the Armor die roll get a +1/+2 open shift for soft/hard
cover? I
> will assume yes, but it would be nice to know for certain before my
first
> game. :-)
OK, here's how we do it. We have three different types of cover:
Light: tall grass and heavy scrub, shift +1 range die
Soft: woods, shift +1 range and armor dice
Hard: solid objects, shift +2 range and armor dice
-Mike
--
Michael Sarno
http://vietnam.isonfire.com
Check out the Charlie Company Discussion Group:
Info, resources, and links for RAFM's miniatures
skirmish wargame of infantry combat in Vietnam 1965-1972
"The world has no room for cowards.
We must all be ready to toil, to suffer, to die.
And yours is no less noble because no drum beats
before you when you go out in your daily battlefields.
And no crowds shout about your coming when you
return from your daily victory or defeat."
-Robert Louis Stevenson